Marble it Up! (Switch)
When I was a kid one of my favorite arcade games was Marble Madness. I even had it on the NES, that’s how much I liked it. So I’m always up for playing and reviewing any kind of marble rolling maze game, whether it be Super Monkey Ball, Marble Blast Ultra, etc. So I definitely snapped up the chance to review Marble it Up, downloadable on Switch. It’s kind of a cross between Super Monkey Ball and Marble Blast Ultra. In fact, many of the team members of Marble Blast Ultra worked on this game, too!
You view your marble in a third person perspective as you roll it around short mazes and obstacles and try to reach a goal as fast as possible. If you reach it in a certain time, you can get bronze, silver, or gold medals. Completing worlds with a certain number of medals will unlock new levels and marbles for you to choose from. Usually you just have to make it to a goal in each level, but sometimes you must collect a certain number of gems scattered about a maze before the goal can be reached.
One new feature in this game is that you have the ability to jump with the B button. You can also collect power-ups like extra time, high jumps, floating while falling, and speed boosts that you activate with the Y button. You’ll have to contend with obstacles like ice, elevators, anti-gravity floors, bumpers, and more!
The only problems I had with the game are very minor. Graphically, there’s not a whole lot of visual variety between levels. Plus there’s not a lot of gameplay modes outside of single player. Would’ve been nice to have multiplayer marble races or something like that. But other than that, I really liked this game. Definitely a keeper.
Kid Factor:
Nothing really violent or objectionable here, unless you have a problem with marbles falling off platforms into an endless sky. Reading skill is helpful for some of the text, but not necessary just to play. Marble it Up! is rated E for Everyone.
October 24th, 2018 at 8:54 am
Nick reviewed this and liked it too. I’m not sure this is my type of game though.