AAA Clock 2 (Switch)

Tell time on your Switch with the sequel to AAA Clock!  Oh yeah, and you can play a 2-D platformer run and gun game on it, too.  That’s like McDonald’s advertising you can get ketchup packets there, but then you can also get burgers and fries if you want.

Let’s talk about the actual game first.  The 2-D platformer is called Jelly and Vulca.  You play as a little alien and can run and double jump.  It’s also kind of like a twin stick shooter because you can aim your shots with the R stick.  As well as shooting, you can also dash, switch weapons, and use a temporary power up that makes your shots faster.  The stages are super hard, but lucky there are lots of checkpoints and you can even start at the last checkpoint you reached, even if you turn off the game.  And you get unlimited lives, too.  After you beat the first boss, the second area lets you switch to another character, this time a heavy, slow robot thing with powerful shots and his weight can trigger switches.  I like the cartoony comic book style graphics in this one, but the high difficulty and squirrely jumping controls kept me from staying interested.

Oh yeah, and there’s also a clock.  It shows a scene with the two aliens with the time shown on their thought bubbles.  You can set the time and change the colors of the numbers.  If you can do anything else, I don’t know because there are no instructions for it.  I guess you could stand your Switch up and have a little clock, but I don’t know anyone who really does that.  Especially since the original Switch’s battery life sucks.

Kid Factor:

AAA Clock 2 is rated E for Everyone with an ESRB descriptor of Mild Fantasy Violence.  You can shoot cartoony aliens that explode when defeated, but that’s it.  Reading skill is helpful for the text, and younger gamers may get frustrated at the high difficulty.

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