Exit: The Game (An Escape Room in a box)
Escape Rooms have been growing in popularity and fans now have a way to have a similar experience in their own home. Several companies have released an “Escape Room in a Box” style game that provides an Escape Room experience through a consumable game. (As you play, the components are destroyed.) Just this week, Exit: The Boardgame, was honored as one of the two “Games of the Year” in Germany. Today we’ll take a look (without spoilers) at one of the Escape Room options, Exit: The Game.
PSVR Bonus Level: Moto Racer 4
In addition to several racing modes on dirt and asphalt tracks, Moto Racer 4 also includes a small bonus, the ability to race (solo) using the PSVR system in either a Time Attack or Hot Lap mode. As with other bonus VR features, the PSVR experience isn’t going to be the main selling point of a game. However, they are a nice way for PSVR owners to experience a small part of their game in a virtual reality mode. Unfortunately, I found the PSVR racing mode of Moto Racer 4 was not a good fit for my gaming style.
A local GameCon for charity (Boardgames)
I attended a local charity game convention Saturday, I thought I’d make a brief post as it may inspire others to do the same. In brief, I had a good time teaching beginner games to a host of new gamers. The star of my day was a 5 player game of the AEG rerelease of The Captain is Dead. A close second place was repeated plays of Escape: The Curse of the Temple with some brand-new to gaming sophomores.
The local game shop, The Sage’s Shoppe (complete with extra letters) paired with a couple gamer high school teachers to host an all-day gameathon in order to raise money for the school’s summer backpack program. Low income kids often have their only decent meal of the day at school, so they are given backpacks full of food for the weekends so they can have a good meal on Saturday and Sunday, too. The summer program attempts to help with this over the summer months when school is not in session.
Disney Infinity 2.0 (Wii U, PS3, PS4, PC, 360, XBox One)
Last year, Disney got into the “real toy figures used in a videogame” market with it’s new Disney Infinity line. While the game had story modes, accessible via the correct figures, the main attraction was a Toy Box mode where gamers could construct, trade, and play in worlds of their own design. Disney Infinity returns this year with the creatively titled “2.0” version. The new story mode has advantages and disadvantages over last year’s game, but the new Toy Box mode has seen some major improvements, so that it easily eclipses the Story Mode part of the game.
Happy Seussapalooza on iOS!
Yep, once again it is Dr. Seuss’ birthday! If your kids are anything like mine, they’ve been celebrating his birthday all week long. March 2nd is officially his birthday, and so the folks who create all Seuss iOS books are putting them all on sale from now until March 6th! While they are all at least a buck less, a few are on extra discount. And if you caught last years sale and review of all the Seuss titles, read on to check out some other great kid books available for iOS…
Toy Review: Perplexus
I recently had the chance to sample a somewhat new puzzle toy. I had such a good time I thought I’d chime in here at GamerDad because it’s exactly the sort of thing a parent might want to foist off on their children (if they can convince themselves to put it down.) Patch Products recently shipped me two of their Perplexus line of puzzle games. They are all a 3D rolling marble puzzle contained in a clear plastic ball. Tilt the ball around to get the marble through the maze without it falling off. It makes for a nice little pastime that takes both some dexterity and a bit of thought.
Happy iBirthday, Dr. Seuss!
Yes, it’s the birthday of that grand old champion of fun, quirky, easy to read children’s literature: Dr. Seuss. As Dr. Seuss books are getting quite a workout in my household of late (I’ve got one early reader and one just starting to learn his letters), I thought I’d take a moment on this fine day to give a short rundown on some of our household’s favorites.
Review: Fire Emblem Awakening (3DS)
While I was unfamiliar with the series, the first Fire Emblem to make its way to US shores was an exciting event for me. It arrived in the heyday of the GameBoy Advance strategy gaming, where strategy titles were just starting to appear for Nintendo’s portable systems. I jumped at a chance to review the game and was surprised to find a rich role-playing backdrop to a turn based strategy game. The game was difficult, but rewarded wise play. While it was a hit among hard core games, I felt the permanent death of battle casualties did not mesh well with the more casual style of play expected from a GBA gaming experience. Several titles and systems later, Fire Emblem Awakening appears on the 3DS as the first handheld version to appear since those bygone days of the GBA. Available as a cartridge or as a download, the game takes great advantage of the dual screens and has options to make it even more approachable to the more casual handheld gaming crowd.